.. _sphere: sphere ****** **Syntax:** :code:`sphere(image, position, radius, value, block origin)` Draws a filled sphere into the image. This command can be used in the distributed processing mode. Use :ref:`distribute` command to change processing mode from local to distributed. Arguments --------- image [input & output] ~~~~~~~~~~~~~~~~~~~~~~ **Data type:** uint8 image, uint16 image, uint32 image, uint64 image, int8 image, int16 image, int32 image, int64 image, float32 image Image to process. position [input] ~~~~~~~~~~~~~~~~ **Data type:** 3-component real vector **Default value:** "[0, 0, 0]" Position of the center point of the sphere. radius [input] ~~~~~~~~~~~~~~ **Data type:** real **Default value:** 10 Radius of the sphere. value [input] ~~~~~~~~~~~~~ **Data type:** real **Default value:** 1 Value for pixels inside the sphere. block origin [input] ~~~~~~~~~~~~~~~~~~~~ **Data type:** 3-component integer vector **Default value:** "[0, 0, 0]" Origin of current calculation block in coordinates of the full image. This argument is used internally in distributed processing. Set to zero in normal usage. See also -------- :ref:`line`, :ref:`capsule`, :ref:`sphere`, :ref:`ellipsoid`, :ref:`set`, :ref:`get`, :ref:`ramp`, :ref:`ramp3`